تعیین اندازه دسته تولید بهینه در یک بازی مدیر-کنترل کننده مواد غیر مشارکتی
|کد مقاله||سال انتشار||مقاله انگلیسی||ترجمه فارسی||تعداد کلمات|
|22791||2011||6 صفحه PDF||سفارش دهید||3912 کلمه|
Publisher : Elsevier - Science Direct (الزویر - ساینس دایرکت)
Journal : International Journal of Production Economics, Volume 133, Issue 1, September 2011, Pages 256–261
It is important for manufacturing companies to optimise purchase order quantities. Inaccurate lot size planning raises costs and lowers profits, which top management of course attempts to avoid through controlling processes. The lot size decision becomes even more relevant in the case of just-in-time delivery within a supply chain. The interaction between lot sizing and auditing can be described in terms of a modified inspection game. This paper considers how probabilities, which are the basis for the mixed strategies at equilibrium in the inspection game, will change if the level of penalties accruing to the two players (material manager and controller) depends on the cost deviation caused by the material manager's poor lot-size planning. It is evident that the Nash equilibrium shifts to the strategy combination (methodically determined decision and low auditing level), if the penalties imposed on the controller and material manager increase. Penalties that depend on such deviations, and an accurate audit of the controller's report by top management, prove to be the best instruments for avoiding mismanagement by the material manager and poor controller work, both of which lead to high costs.
In this paper, the efficient design of auditing lot size planning, operated by a material manager and audited by a controller, will be discussed on the basis of a game theoretic approach. Especially, the extent to which a large cost deviation ΔK, due to non-optimal lot size planning, influences the Nash equilibrium of the two players' decisions will be analysed. Stadtler (2007) comes to the conclusion, that, based on the classic order-quantity formula of Harris (1913), the impact of a sub-optimal order quantity, taking into account the overall cost situation, is low, and that a given bound ε is only exceeded if there are large quantity deviations δ. That means, that for Stadtler (2007) it is not so important to determine the optimal lot size, because the total cost function in the vicinity of the Economic Order Quantity (EOQ) is relatively flat (see KEOQ in Fig. 1). However, other studies demonstrate that cost deviations caused by an erroneously determined order quantity in the case of just-in-time (JIT), may indeed be substantial ( Fandel et al., 1988 and Silver, 1992). This can be attributed in part to the fact that the same level of quantity deviations, with substantially reduced optimal order quantities, are more significant and conspicuous. In addition, in the case of just-in-time, the total cost function is steeper, due to the substantial significance of higher inventory costs (see KJIT in Fig. 1). Therefore, the buyer has to defray the cost deviations, if he departs from the optimal lot size. Full-size image (15 K) Fig. 1. Cost functions with EOQ and JIT. Figure options This decision-making situation becomes even more intense, because optimal order quantities, which are determined according to the just-in-time principle, need to be maintained strictly in supply chains, in order to ensure that the entire value-creation process within the supply chain is really maximised (Fandel and Stammen, 2004). Investigations of the interaction between supplier and buyer within supply chains, in the context of order quantities, include Reyniers (1992), Cachon and Netessine (2004) and Mileff and Nehez (2006). In these studies, game theory is applied as the problem-solving instrument. In contrast to models with coordinated inventory management within in the supplier–customer chain, such as van Houtum et al. (1996) for the case of central inventory planning, we take the perspective of an inspection game (see the fundamental work of Avenhaus et al., 2002) installed in the buyer. This means that a controller checks on the optimality of orders made by the manager. Simultaneously, the case is modelled, in which inadequate procedures on the part of both players will be revealed with a probability of pa. The parameter pa does not have the quality of a strategic parameter, but implies an exogenous probability. The model also ensures that the controller, as well as the manager, will be punished if the controller audits the manager's work at a low level, and does not detect the non-methodical decision of the material manager, which is then subsequently detected by top management. The punishments for the controller and for the manager are described by SC=cCΔK and SM=cMΔK, respectively. The parameter cM symbolises the punishment coefficient of the material manager and cC the controller's punishment coefficient. For the sake of simplicity and without any loss of generalisation, we assume further on that cC=cM=1. These punishments will occur only if the cost deviation ΔK exceeds a given threshold ε (see Fig. 2). Simply, in this manner, the model takes the form of an inspection game relating to the nature of a lateral material manager–controller conflict. We show that, through our modification of the inspection game, the objective of maximising the company's profit will not be achieved, if top management evaluates work as correct, when it is in fact incorrect. In the following approach, we analyse the extent to which a large cost deviation, due to non-optimal lot-size planning, influences the Nash equilibrium of the two players' decisions. The modified inspection game is based on the approaches of Dresher (1962), Avenhaus et al. (1996) and Avenhaus et al. (2002). In business economics, the inspection game was formulated by Borch (1982), who describes the behaviour of an accounting clerk playing against a company. These considerations will now be applied to the problems associated with order-quantity planning, and then investigated
نتیجه گیری انگلیسی
In this paper, we demonstrate how a high cost deviation and related punishment influence the behaviour of the two players and the Nash equilibrium in the modified inspection game. This model considers how the Nash equilibrium with mixed strategies shifts towards the combination of strategies (methodically established decision, low audit level), because of a higher value for the punishment variable. If high penalties are set by top management, the probability of the strategy (non-methodical lot size planning, low audit level) being a Nash equilibrium cannot be eliminated, but it can be reduced. A Nash equilibrium close to the payoff in pure strategies of (methodically established lot size and low audit level) is achieved, if the exogenous probability of detecting the two players' poor work is close to 1. The probabilities in the Nash equilibrium then approach pm→1 and ph→0. Top management must implement the audit at a high level, in order to avoid the high costs associated with non-methodical decisions from the materials manager.